Simplistic - TexturePack

Made to get rid of as much detail as possible from the game while still being easily recognizable. Thanks to Xelo for Factoriodustry scripts

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Created 2 years agoUpdated 4 months ago

Authors:

Release v.0.13.0 | v0.13.0


Been doing a lot of things here recently, so here's another release since many common objects have been changed now.

  • Erekir environment almost fully replaced (minus vents, new ores, and wall ores - haven't decided what exactly to do with those yet)

  • 2 Erekir turrets have been simplified so far

  • Multiple old sprites have been revamped as well

Release v0.12.0 | v0.12.0


Hello everyone! been a while since I've actually done anything here, huh... sorry about that! I finally decided to fix some long-standing issues with the texturepack, although a few still remain. Specific changes are as follows below:

  • Sorters and inverted sorters now work properly

  • Sand tiles have also been adjusted as no other tile is the same color (unlike darksand) and the boxes made seeing certain resources on sand difficult.

  • Water edges and sprites have been cleaned up (sandwater variations are still unchanging for some reason)

  • Attempted to change cliffs as well but unfortunately ran into the same issue as sandwater.

if anyone knows the proper file names or methods to change sandwater and cliffs, please let me know so I can do so.

Release v0.11.2 | v0.11.2


mod can now be played in v7

Release v0.11.1 | v0.11.1


purple + green team sprites for v7, as well as a few other new sprites

Release v0.11.0 | v0.11.0


liquid done

Release v0.10.0 | v0.10.0


Power blocks now completed

Release v0.9.1 | v0.9.1


New mod icon image

Release v0.9.0 | v0.9.0


production blocks now complete

Release v0.8.2 | v0.8.2


Drills completed + other sprites done

Release v0.8.1 | v0.8.1


Changed mod.json for the new name of mod

Release v0.8.0 | v0.8.0


Initial release, turrets fully completed