MI2-Utilities Java

QOL Mod, powerful assists to vanilla gameplay. For destined Mindustry players.

70k Downloads 81 Stars
Created 2 years agoUpdated 3 days ago

Authors:

MI2-Utilities Java


A quality of life mod. Feel free to use.

Discussion group (QQ, Chinese): 875035496


Features

Mindow (M-window)

  • Free Interface: Drag/dock/stack
  • Minimalist Minimization: Clean folding experience
  • Dedicated Settings Page: Direct access aside minimized sidebar

MI2UI

  • Quick Actions:
    • One-click rebuild/delete ghost blocks
    • Building reveal X-ray, entity rendering toggle
  • Rule Viewer: All map rules in one table
  • Waves:
    • Detailed enemy wave preview
    • Real-time health monitoring of current wave
    • Force skip waves in sandbox mode
  • AI Automation:
    • Camera follow | Mining | Construction assist | Repair | Auto-aim attacks | Item transport
    • Even customize AI scripts using world processor
  • Time Scaler: Elegantly solves low-FPS stuttering

Core Information

  • Core Resources: 60-second change line chart
  • Unit Counter: Real-time unit statistics
  • Power Grid Analysis:
    • Per-grid power status bars
    • Ultimate power grid visualization charts
  • Multi-Team: Switch between observable teams
  • Interactive Elements: All icons are clickable

Minimap Enhancements

  • Renderer: Integration of vanilla
  • Player Name: Display player name tags
  • Perfect Zoom: Supports zoom to full map area
  • Render Controls: Spawn points | Fog of war | Objectives etc.
  • Viewport Control: Click/drag to jump camera
  • Global Scan: Full-map terrain/building search

Logic Development Assistant

  • Variable Management:
    • Organized naming with separators
    • Variable name auto-completion
  • Code Editing:
    • Find/replace | Code block cut/copy | Adaptive jump arrows
  • Error Prevention: Scheduled code backups

Emoji Toolkit

  • Complete Emoji collection
  • Reverse lookup of emoji internal names

Additional Enhancements

  • Smooth Cursor Tracking: Real-time player pointer display
  • Building X-ray: Visualize logistics and building contents
  • Entity Status Rendering:
    • Unit/building status bars | Logic states | Pathfinding routes
  • Range Visualization:
    • Overdriver boost zones | Mender areas | Turret ranges
  • Render Toggles: Wrecks/units/bullets/buildings visibility
  • Enhanced Status Panel:
    • Triple display: Terrain + Building + Unit simultaneously
    • Follows cursor position (instead of fixed bottom-right)
    • Detailed data: Enhanced health/power/heat bars
  • Edge Panning (Desktop)
  • Modular Settings: 99% features configurable

Contribution Guidelines

  • Acceptable Contributions: Localization | Bug fixes | Optimizations | Feature development
  • Localization Requirements:
    • Use ZH_CN or EN_US as base template
    • Maintain consistent field casing and order
    • Preserve original file line structure where possible
  • Code Standards:
    • Bug fixes - Pursue clean, elegant implementations
    • Feature development - Discuss proposals first to avoid duplication